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Swordsband Combat Simulator
Released 7/4/24
Everyone
Free
Combat simulator for sapiosentient space knight robots, led by an eccentric AI.
Player Count
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About This Game
Combat simulator for sapiosentient space knight robots led by an eccentric AI.
This solo TTPRG is about the simulation machines that mech pilots in the Almandine Order use to train and prepare themselves for militant operations.
This solo game will use a different system than my previous solo journal systems. After Action Reports (AARs) detail the events that happen in a given schedule of procedures for each mission. These reports can be very brief (bullet points) or they can be detailed (pages of text), many will probably settle somewhere in between suited to their own personal style. AARs will be the main way you record what happens during game time.
If you're interested in the lore, check out my lore post from my worldbuilding blog!
But if you want a tl;dr: the Almandine Order is a paramilitary organization consisting of several thousand sapiosentient machines (AKA magichines) led by an eccentric and intelligent AI known as "GARNET". The Order was tasked with protecting the Kilogem Accord under a secret directive that only GARNET and a handful of senior members of the Order are aware about. To outsiders, the Order is a militant organization that carries out security, support, emergency, and offensive operations on behalf of the Kilogem Accord.
GARNET is a bit of an eccentric mind, however, which to me gives the best (and hilarious) image of this group of sapiosentient machines: the Almandine Order is basically a group of cranky and fiercely loyal magichines riding on a repurposed asteroid-turned-space-fortress from Mars, led by an unlucky AI originally programmed towards pacifism and diplomacy, flying around in the solar system and neighboring star systems at the whims of said eccentric AI. Big "beep boop we're here to resolve this issue" energy.
Publisher
sunflower_wizard