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Oracles for Ill-Defined Encounters

by WBD Gaming

Released July 2, 2026
Pay What You Want
Turn Vague Encounters into Stories
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About This Game

Oracles for Ill-Defined Encounters

A downloadable oracle toolkit for solo players and low-prep GMs.

Random encounter tables are full of vague human encounters: bandits, traders, hermits, mercenaries, hunters, cultists, and crazed wanderers. Sometimes a single word is enough. Other times, you need a little help turning that result into a scene worth playing.

Oracles for Ill-Defined Encounters gives you quick, system-neutral tables for building those encounters on the fly. Roll to determine who they are, what they’re doing, what they want, what makes them dangerous, and how they might connect to the larger story.

Inside, you’ll find oracles for:

Bandits Crazed Wanderers Cultists Hermits Hunters & Trappers  and more...

Each section includes a short explanation, multiple roll tables, and a worked example showing how a few random results can become a playable encounter.

Use it for fantasy, post-apocalyptic, sword & sorcery, weird west, sci-fi, or any game where “you meet some travelers on the road” needs to become something more interesting.

System-neutral. Genre-agnostic. Built for solo play, improvising GMs, and emergent stories.

I’ll likely update it over time as I create more encounter oracles.

26 pages

Original art by Toby Penney.

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