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HOW'S NEXT WEEK?
Player Count
Themes & Content
Mechanics
System
About This Game
If you are reading this, it can only mean one thing: session is at risk of being cancelled—or worse, it’s already happened! Someone has posted in the groupchat and your well-laid plans have fallen through. Whatever the excuse might be—exams, car trouble, ““work,”” you can trust that all of this is a guileful plot. Your friends would not bail on you! No. Never. This can only be the work of bodysnatching beings from beyond our world. This can only be the work of the INTRIGANTS.
HOW’S NEXT WEEKis a solo journaling anti-game that begins, spontaneously, whenever the scheduling for your regular play session falls through.Â
HNW is intended for one player and an average play session will likely take between 90-120 minutes (or, roughly the length of a cancelled TTRPG session). To play, you will need access to a smartphone (or other web-browsery device), a journal(physical or digital), and undisputed solitude.
To get started, download đź“• The Handbook.
SAVE GAME NIGHT. SAVE HUMANKIND.
HNWuses multiple materials, including a handbook(PDF) and a mobile application(in-browser or as a download). To play a session, you will need:
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1 cancelled game night.
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A smartphone, tablet, or web-browsery device.
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A physical or digital journal.Â
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A private location.
At first glance, their reasoning seemed so honest and mundane. But you are wiser now. One too many times, you have been left bereft. No more. There is one reasonable conclusion: your friends have been replaced, possessed, or taken. This can only be the work of wretched beings from beyond this world: THE INTRIGANTS.
In HNW, you will become a Probationary Field Agent (PFA) working for the **Allied Network for Xenolinguistic Surveillance (ANXS)**to identify and resist the subterfuge of INTRIGANTS from another reality. Your task is to use the FIVE-D SYSTEM to carry out your investigation:
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🔍 Detect signs of intrigant interference among members of your regular game group.
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🎯 Designate possibly compromised members of your group as Subjects-Under-Surveillance.
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📑 Decipher the codes hidden in their excuses and messages.
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👽 Deduce the nature of the INTRIGANTS who have possessed, bodysnatched, captured, or psyionically manipulated your friends.
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📝 Document your findings and protect yourself from subliminal influence using a mnemonically-sealed journal.
**Hazardous Materials:**The writing and audiovisual media in HNW references: body horror, blood, gore, insects, parasites, censorship, and global catastrophe. It engages themes of gaslighting, alienation, loneliness, delusion, and cults.
Precautionary Measures: HNW is likely to provoke feelings of discomfort. This is probably a good thing! HNW is about wrestling with feelings of disappointment, abandonment, betrayal, and anxiety that surround being in community with other players. The game has intended “breaks” and a built-in aftercare process. That said, be kind to yourself. You can stop playing and call a friend at any time.
How's Next Week? is part of The Trans Games Digital Zine, a community-led project funded by an ALCS Digital Justice Seed Grant.Â
The game is also a part of PB's forthcoming book project Unplayable Games, which is supported by a SSHRC Insight Development Grant.Â
This project would not have been possible without the help of many friends, colleagues, and abettors. Endless gratitude to all of you. đź’–
**Co-conspirators:****Madison Schmalzer • Brandon Blackburn • Jess Rowan Marcotte •Tabletop Research in Practice• The CRYPT Lab
**Playtesters:**Ari Gass • Teddy Pozo • Adrianna Burton • The Trans Game Zine Collective